State Pattern: Polymorphic Transitions
This generated surface maps a learner-facing curriculum unit to its canonical source routes.
Curriculum surface
- Open learner-facing unit
- Curriculum path:
content/curriculum/foundations/semester-03-software-design/module-03-behavioral-patterns/concepts/cluster-04-state-and-behavior-switching-patterns/10-state-pattern-polymorphic-transitions-primary.md - App:
foundations - Semester:
semester-03-software-design - Module:
module-03-behavioral-patterns - Unit kind:
concept - Curation level:
generated_default
Learning objectives
- Explain State Pattern: Polymorphic Transitions in the language of the current curriculum, not just the source book.
- Apply State Pattern: Polymorphic Transitions to one concrete learner task or example inside this semester.
- Use
design-patterns-gof,head-first-design-patternsas a selective source of truth when the learner-facing explanation is not enough.
Prerequisites
- The earlier concept pages and practice tasks in the current module.
Source books
design-patterns-gofhead-first-design-patterns
Source routes
Design Patterns Gof
- /books/design-patterns-gof via
GoF: State Consequences,GoF: State Known Uses
Head First Design Patterns
- /books/head-first-design-patterns via
Head First: 10 The State Pattern,Head First: Implementing Our State Classes,Head First: The State Pattern Defined
Supporting curriculum routes
No supporting curriculum routes linked yet.
External enrichment
No curated enrichment resources yet.
AI companion modes
- Explain simply
- Socratic tutor
- Quiz me
- Challenge my understanding
- Diagnose my confusion
- Generate extra practice
- Revision mode
- Connect forward / backward
Source-of-truth note
This teaching unit is learner-facing guidance assembled from multiple canonical book routes. Use the listed source books as the primary conceptual spine for State Pattern: Polymorphic Transitions, and treat outside material as supporting enrichment only.