Module 2: Memory, Pointers & Machine Representation
This page aggregates the generated reference routes used by the learner-facing module.
- Semester:
semester-04-systems-programming - App:
systems
Read only if stuck
- K&R: Bitwise Operators
- K&R: Type Conversions
- CODE: Bit by Bit by Bit
- CODE: Bit by Bit by Bit (Part 2)
- CODE: Bytes and Hexadecimal
- CODE: Bytes and Hexadecimal (Part 2)
- CODE: But What About Subtraction
- CODE: But What About Subtraction (Part 2)
- CODE: But What About Subtraction (Part 3)
- CODE: Floating-Point Approximation
- COD: Signed and Unsigned Numbers
- COD: Signed and Unsigned Numbers (Part 2)
- COD: Floating Point
- COD: Floating Point (Part 2)
- COD: Floating Point (Part 3)
- K&R: Pointers and Addresses
- K&R: Pointers and Function Arguments
- K&R: Pointers and Arrays
- K&R: Address Arithmetic
- K&R: Character Pointers and Functions
- K&R: Pointer Arrays, Pointers to Pointers
- K&R: Multi-Dimensional Arrays
- K&R: Command-Line Arguments
- K&R: Pointers to Functions
- K&R: Complicated Declarations
- COD: Arrays versus Pointers
- K&R: Example - A Storage Allocator
- K&R: Self-Referential Structures
- COD: Supporting Procedures in Computer Hardware
- COD: Supporting Procedures (Part 2)
- COD: Supporting Procedures (Part 3)
- COD: A C Sort Example
- COD: Translating and Starting a Program (Part 4)
- COD: Translating and Starting a Program (Part 5)
- CODE: An Assemblage of Memory
- CODE: An Assemblage of Memory (Part 2)
- CODE: An Assemblage of Memory (Part 3)
- CODE: An Assemblage of Memory (Part 4)
- K&R: Basics of Structures
- K&R: Structures and Functions
- K&R: Arrays of Structures
- K&R: Pointers to Structures
- K&R: typedef
- K&R: Unions
- K&R: Bit Fields
- COD: MIPS Addressing for 32-Bit Immediates and Addresses
- COD: Supporting Procedures